It came at the right time too, for while the supercar pinup was enjoying a renaissance, the means by which a dream-hungry demographic of kids might be exposed to such wonders was expanding. The stunning concept that no one would be able to drive, could be enjoyed in the then-budding world of racing games. Thanks to star titles such as Gran Turismo, Project Gotham Racing and Test Drive, the W12 became many budding car enthusiast’s dream car in an instant, before, in reality, ever turning a wheel.
Of course, like many concepts that are a bit closer to the road than their makers like to let on, the 1997 Syncro was the first in a series of W12 supercar concepts. In 1998 a roadster version followed with a low speedster style window line.
It wouldn’t be until 2001 however, that this most paramount of Ferdinand Piech passion projects got serious: 220mph-capable, 24-hour speed record serious. The Nardo, as the third concept came to be known, was the final chapter of the W12’s story, and perhaps the most epic. So tantalising it was that this stunning machine was now fully up and running and could, should VW decree it, be ready for production.