The weekly Premier Sim Gaming Leagues (PSGL) F1 event took to Spa in ideal conditions, which saw defending champion Jarno Opmeer take pole position in the Mercedes with a 1m 39.4s lap that was just a hundredth quicker than Jake Benham’s Haas; with the cars equalised in performance terms, the field was as tight as ever with less than a second covering the pole lap from the slowest time in Q1.
After a relatively clean start, the front five were racing in the order they’d qualified, despite a tyre advantage for last week’s winner Frede Rasmussen in the Red Bull, but chaos is never far away in a race at Spa, and it unfolded at the Bus Stop chicane.
Lucas Blakeley appeared to be caught out by Nicholas Longuet’s braking point and tagged the French driver in the Alpine, who then spun between the corners. Rasmussen, who’d moved late to the inside, then couldn’t avoid the spinning car, collided with it and then hit the wall in the pitlane entry – ending his race prematurely.
That brought the safety car out, and several drivers – including race leader Opmeer – rolling the dice on strategy options. Benham then inherited the lead for the restart, though he was quickly passed by Blakeley along the Kemmel Straight.
With the safety car in, it was all about Opmeer. Using the advantage of the fresh soft tyres compared to the worn mediums of those ahead, the Mercedes driver moved back up from tenth onto Blakeley’s rear wing over the next ten laps, against the backdrop of a circuit getting damper and damper as the rain began to fall.
The lead ten then all stopped on lap 14 as Alessio di Capua’s crash at Paul Frere brought out the safety car again, but rather than picking intermediates as with most of the grid, Blakeley, Opmeer, and Benham all opted for softs as the rain had stopped and the track was beginning to dry. However, in a game selection error, Blakeley ended up on the hard tires, leaving him a sitting duck for the two soft runners behind.
Sure enough, it didn’t take long once the safety car peeled in before Blakeley was down into third. Opmeer wasted no time and made the pass into Les Combes, with Benham following at the Bus Stop at the end of the same lap.
Despite Benham picking up a late-race penalty for multiple warnings, the front two had built up enough of a gap so that the three seconds added to his time weren’t enough to move Blakeley up a step, with Opmeer taking his second win in three races to lead the championship. His Mercedes team-mate Dani Moreno came through a chaotic final lap to take fourth by under a hundredth of a second from the McLaren of Ruben Vallejo.
However, a detail emerged after the race that might threaten Opmeer’s championship ambitions, along with a number of other drivers who, like the Dutch driver, will be racing in the official F1 Esports championship later this year.
Codemasters issued a new “build” of the F1 2021 game to the drivers and teams who will be participating in the official championship this autumn, which addresses some issues with the game physics. While that assists the teams in preparing for the season, it also means they cannot participate in leagues that don’t use the version of the game, and as this version is not available to the public yet, that includes the PSGL F1 series.
PSGL will continue its weekly schedule, starting with round four at Circuit Zandvoort next week, but it’s likely that none of the drivers on official F1 Esports teams will be able to take part – which would account for a dozen of the current field – and it’s not clear when this situation will be resolved.